Hidde van der Kooij

Hidde's personal blog about life and programming

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Multiplayer

Notes on Replication – Source Engine

October 16, 2021October 30, 2021 / Hidde

This article should not be considered as fact, it rather aims to explain the higher-level design of multiplayer networking in the Source Engine. It may not be accurate in modern Source games. It also targets programmers who have surface level multiplayer programmer experience. The Source engine teaches us a number of important techniques that are … Continue reading Notes on Replication – Source Engine

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